Hololens Installation Training

Details

We were tasked by the Client to author an installation training experience in Unity, using specifically the First-Gen Microsoft Hololens. Using existing training material, we were able to create a step-by-step process of installing a bumper part onto the projected vehicle, in order to accelerate training time.

Modeling

Texturing

Unity Integration

Animation

Lighting

UI Functionality

Scripting

Deployment

Details

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